Monday, May 22, 2017

Subscribe to the RSS Feed

Hack your Culture - HACK YOUR MEETINGS

Posted by jc-Qualitystreet on 2013/07/30

Changing the culture of an organization is a complex and multifaceted operation that requires a lot of effort: this is why I like the word  ”transformation” . This transformation can obviously be undertaken from various angles … hacking is one of them.

Hacking is a viral and very relevant approach when it comes to change and improve cultural elements of everyday working-life, like meetings…

Meeting is a strong symbol in organizational culture… and meetings, often seen as waste of time, can be hacked!

Here are the 8 hacks…

Hack your meeting from Jc Grosjean

See the full article in french on www.qualitystreet.fr

Elements of High Performance Agile Teams

Posted by jc-Qualitystreet on 2011/02/21

… the team is now sprint#9, one week before the end of the release.

  • All items of the Product Backlog are DONE (except the 5 user stories placed in the  “to do” column of the current sprint. These stories are already delivered to internal testers)
Product Backlog: no "To do" items remaining!

Product Backlog: no "To do" items remaining!

  • Customer is delighted by the product he has received (incrementally). Very positive feedback sprint after sprint.
  • Product quality is good: the application is fast, robust and secure
  • Team satisfaction is high (best score)
Team Satisfaction High : "I am glad I’am part of the team and satisfied with how our team works together"

Team Satisfaction High : "I am glad I’am part of the team and satisfied with how our team works together"

  • Trust and transparency are characteristics of the team
  • Management satisfaction is high. managers plan to keep the team and to assign it a new product to work on
  • Sprint burndown chart of the current sprint is good
A good Burndown Chart !

A good Burndown Chart !

  • Team velocity is good and steady since 4 or 5 sprints
  • Team focus factor is high
  • Team accuracy of estimation is good
  • Action items of the previous action plan are done
Actions items are tracked. Everything was done at the end of the sprint. The poster was displayed on the wall during the sprint.

Actions items are tracked. Everything was done at the end of the sprint. The poster was displayed on the wall during the sprint.

  • Just a few defects in the Bug tracking system
  • No impediment
No impediment in the Impediments list

No impediment in the Impediments list

What else?

Just that it was a pleasure to coach such a good team! Thanks you guys.

Agile Coaching Tips: My Action Plan is visual, simple and SMART!

Posted by jc-Qualitystreet on 2011/02/14

I usually say to Agile teams that the most important outcome of a sprint (or release) retrospective (but also important workshops), is the Action Plan.

Scrum Retrospective Action Plan. A crucial element of facilitation.

Scrum Retrospective Action Plan. A crucial element of facilitation.

Both past and future oriented, the SCRUM retrospective meeting aims to discover what the team did well, understand what went wrong, and to find ways to improve. It’s an important and intense exchange and communication event.

But completing an action plan, at the end of the retrospective, is the only way to make it fully successful and to engage the team in a continuous improvement approach (Inspect & Adapt) for better performance.

Simple

Concise and just enough…

Only a short list of actions (4 max) and three columns that make it simple and effective.

  • What (the action: task-oriented, smart and with a verb)
  • Who (the owner of the action)
  • When (the agreed due-date)

Visual and visible

Build in collaboration on a large sheet of paper. At the end of the meeting, the action plan will join the team’s information radiator, into the team’s workplace to make it visible every day by everybody’s eyes. Communication is crucial for continuous improvement, and visual management is an effective strategy to make the follow up and to maintain engagement.

At the end of the next sprint, actions items of the previous plan will be reviewed: Done or KO

SMART

Of course, the actions included in the “what” column are SMART:

  • Specific
  • Measurable
  • Achievable
  • Realistic
  • Time-bound

Then, I like to get the team’s commitment to the plan before closing the meeting and doing the ROTI (Return On Time Invested).

Agile Coaching Tips: Reinforce your agility with the Agile Team Radar

Posted by jc-Qualitystreet on 2010/10/19

The “AGILE TEAM RADAR” is a self assessment tool I like to propose during sprints retrospective to collect data, especially with teams new to agility.

The exercise is directly inspired by Diana Larsen and Ester Derby  (Agile retrospectives)

The problem

Teams don’t always understand the importance of agile values, and don’t perceive how they are intimately linked to their everyday practices.

“Thanks for the theory… Ok for the values but now… please tell me more about continuous integration  test automation and agile requirements”

An answer

The necessity and the opportunity to return to foundations again and again! A good way to start: the agile team Radar with its good focus on the core agile (actually XP) values !

Agile Values In Action

Agile Values In Action

How to proceed?

Step 1:  Introduce the activity (why, how… self assessment, collect data, measure progress ….)

Step 2: Write, introduce values to the team making a short description of each value and trying to connect them with everyday practices. Good definitions to start:

Communication: Everyone is part of the team and we communicate face to face daily. We will work together on everything from requirements to code. We will create the best solution to our problem that we can together

Simplicity: We will do what is needed and asked for, but no more. This will maximize the value created for the investment made to date. We will take small simple steps to our goal and mitigate failures as they happen. We will create something we are proud of and maintain it long term for reasonable costs

Courage: We will tell the truth about progress and estimates. We don’t document excuses for failure because we plan to succeed. We don’t fear anything because no one ever works alone. We will adapt to changes when ever they happen.

Respect: Everyone gives and feels the respect they deserve as a valued team member. Everyone contributes value even if it’s simply enthusiasm. Developers respect the expertise of the customers and vice versa. Management respects our right to accept responsibility and receive authority over our own work

Feedback: We will take every iteration commitment seriously by delivering working software. We demonstrate our software early and often then listen carefully and make any changes needed. We will talk about the project and adapt our process to it, not the other way around

Step 3: Let the team make it real and link these values to their current  practices… Let the discussion go !

Step 4 : Do the self assessment, anonymously,  with a scale of 0-10 : how well the team is doing with the 5 agile values ?

Agile Value Card - Rate each value - 0 (not at all) to 10 (as much as possible) - It's anonymous !

Agile Value Card - Rate each value - 0 (not at all) to 10 (as much as possible) - It's anonymous !

Step 5: Collect the cards immediately after the exercise, Do the average by axis

Step 6: : Discuss the results and use it to track progress: NEXT SPRINT WE FOCUS ON FEEDBACK !

Sprint 1 vs Sprint 2 : Do you notice the progress ?

Sprint 1 vs Sprint 2 : Do you notice the progress ?

Benefits

  • Precious to reinforce agile values
  • Very useful to generate insights and discussion around practices / values
  • Quick and easy
  • Useful to identity strengths and weaknesses of a team in a “Kaizen” approach
  • Very good for retrospectives and intresting in training and everyday coaching

Agile coaching tips: make the planning poker easier and more visual !

Posted by jc-Qualitystreet on 2010/08/11

One of the first differences observed with Agile is the way we estimate the size and duration of an IT project.

The entire team is made responsible for the estimate of the product Backlog (the list of all functionality desired in the product). Indeed, the team is invited to estimate collectively this list of valuable items that will require his work.

Scrum teams use Story Points and Planning Poker for this activity.

  • Story Points represent a measurement of the effort required by a team to implement a Story.
  • Planning Poker is an effective (and funny) way to assign collectively story points to user stories on the product backlog. It is a special card game based on the Fibonacci sequence. The idea is to pick a representative story and assign it a point value, then estimate the other stories relative to this standard (consensus must be reached for each user story)
Planning Poker Deck

Planning Poker Deck

Collective intelligence is the pillar of this new way to estimate … an effective team-based estimation technique but not so natural at first. Relative size and consensus are not so easy for the teams new to agile.

The problem:

Teams often lose the thread of their estimates. They have difficulty in comparing or lack of benchmarks.

An answer:

Use a visual display of the planning poker values in columns, and place the user stories in the appropriate column during the activity.

Visual display of the estimates

Visual display of the estimates

Benefits:

  • It is an effective form of visual management
  • It facilitates comparison and triangulation
  • It reinforces the concept of relative size (effort)
  • It reinforces the idea that result is not frozen during the activity: change is easy t!